It's
all about us
If you need to get in touch, or would simply like to know a
little about our history, then you can find both our contact
details and a brief history of SOS Software below.
Contact details
If you need to contact us because of an issue with running
any of our games, please use the support email address below.
Before contacting please read the support information at the
bottom of each of the main game index pages, as a solution may
be there. For any other queries or general emails please
use the general email address.
Don't
forget, we also have a Facebook page where you can find the
latest news or share any of your comments or feedback.
A brief history
Although SOS Software's first release was the original
Rockfall for the Atari ST home computer, the main man, Jason
Brasier, has been programming since 1983 with his first
published title being Hiss for the Acorn Electron in 1988. So
you could say that we have been around for a while.
Games
and utilities were written for the Acorn Electron and BBC Micro
computers between 1983 and 1990. During this time Hiss was
the only release, albeit a simple type-in listing that appeared
in the Electron User magazine, in March 1988.
In 1990 we started to develop titles for the Atari ST home
computer. Again several unpublished games and utilities
were written, including versions of Othello and a remake of
Hiss, called AlphaSnake.
SOS Software was established in 1992 with the release of the
very first Rockfall game, which was published on the cover disk
of Atari ST User. Shareware versions of the game quickly
followed with a Special Edition version of the original, and a
whole new sequel in the form of The Perils of Spud. A
third game was also written, but didn't make it to release at
the time (although now available on this site).
We had a bit of a break from 1995, but in 2001 we got our
hands on our first PC, which was shortly followed by the means
to produce games for a new market. Because we had an
unfinished Rockfall game on the Atari ST we decided to revisit
this and produce a PC version of the game as our first release
on the PC. Rockfall - The Return was finally released in August
2003 via our own website and various online download sites.
Rockfall - The Return was followed by a further two freeware
titles in the form of Attack of The Smilies (a Space Invaders
game), and a 3D version of Othello (also known as Reversi).
Not content with just the PC market we also acquired our
first Apple Mac at the end of 2005, and now simultaneously
develop for the PC and Apple Mac. Our first multi-platform
releases include Worm (an up to date version of a game we wrote
for the BBC/Electron), and Max Invaders DX.
Not
wanting our fellow Mac gamers to be without the adventures of
Spud, an all new Rockfall game was released in 2012.
Called Rockfall DX (Deluxe
Edition) this is a complete re-write of the series with 80 brand
new, and never before seen, levels. The DX version also
comes with 162 levels that have been imported from previous
games in the series.
Releases have been somewhat slow as of late, but rest
assured, as we head into 2015 we are currently working on a new
engine suitable for the multitude of PC and Apple Mac
configurations out there. This will make the development
process simpler and quicker, so keep an eye on
this site and our
Facebook page.
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